01-18-2005, 02:53 PM
vor_lord,Jan 16 2005, 02:41 AM Wrote:As promised. However, there is apparently a range involved. I have listed each unique number (but not the times that number occurred).
Note that I am putting down non-rested values.
At my level of 31:
30 = 183
31 = 200
At my level of 32:
30 = 168, 170, 171
31 = 187, 188, 184
32 = 204, 205
33 = 214, 215
35 = 236
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I've never noticed there being a range before, although in each case, it seems nought more then a few points. Perhaps your a hunter and the range comes from your pet smacking the monster first? or maybe a warlock doing the same.
The same level is the most surprising to have a range. as 31*5 = 155 + 45 = 200. and 32 * 5 + 45 = 205 (hehe, smurt!) which you have both those numbers listed, and generally I've found that to be mostly correct. As well, someone has posted that the formula for higher levels is 5% of what the mobs originally worth for every level above you it is... so 5% of 205 = 10.25 205 + 10.25 = 215.25 (round down) 215. This seems correct. Although the level 35 result seems to indicate that it rounds accurately, not always down.
There still doesn't seem to be any discernible calculation that works consistently among different levels for lower level creatures though.
Sooooo, thus, I've come down to the final bit of data needed is to figure out how it calculates Exp for lower level mobs.
Same Level Mobs : (MobLevel * 5) + 45 = XP Rewarded
Higher Level Mobs: ((MobLevel * 5) + 45) + (MobLevel - CharLevel)((MobLevel * 5) + 45) * .05)
I hope I wrote that second formula correctly....
((32 * 5) + 45) + (35 - 32)((32 * 5) + 45) * .05) = ...
205 + 3(205*.05) = 205 + 3 * 10.25 = 205 + 30.75 = 235.75 rounded = 236.
So... appears correct by my own twisted mind :P