Experience distribution
#7
Experience is broken up by level. If a level 20 character and a level 80 character get 100 exp then 20 is for the lower level character

It is also penalised if you are not close to the monster level

It is penalised at 75,80,85,90,and 95

You get 35% bonus if a party member is in the same area

The hit points of monsters is based on the number of people in the game. The extra exp you get from killing them is based on the number of people but with people partied up in the same area counting for more

Mercs will catch-up eventually. It would be hard to leave NM with a merc significantly behind you unless you skip a lot of areas. If you want them to catch up then just go to an area where the monsters are similar level and kill lots of things. (I usually combine this with MFing :) )
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Messages In This Thread
Experience distribution - by Eritar - 04-08-2003, 06:15 PM
Experience distribution - by ldw - 04-08-2003, 06:59 PM
Experience distribution - by ouyang - 04-08-2003, 07:25 PM
Experience distribution - by Taem - 04-08-2003, 07:38 PM
Experience distribution - by aurikan - 04-08-2003, 07:48 PM
Experience distribution - by WarBlade - 04-08-2003, 08:52 PM
Experience distribution - by Brista - 04-08-2003, 11:03 PM
Experience distribution - by Elric of Grans - 04-08-2003, 11:08 PM
Experience distribution - by aurikan - 04-08-2003, 11:35 PM
Experience distribution - by Albion Child - 04-09-2003, 01:44 AM
Experience distribution - by HunkyDory - 04-10-2003, 01:55 PM
Experience distribution - by RedFin - 04-10-2003, 03:39 PM
Experience distribution - by Taem - 04-10-2003, 11:03 PM
Experience distribution - by RedFin - 04-11-2003, 04:53 AM
Experience distribution - by Mikedok - 04-15-2003, 03:42 AM
Experience distribution - by FoxBat - 04-15-2003, 03:58 AM

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