Faerie Fire
#6
Zarathustra,Jan 4 2005, 01:16 PM Wrote:Tested again just to verify.

33 Druid vs. 29 Forsaken Infiltrator
Faerie Fire rank 2

Opened up the fight casting FF (it's cheap, instant cast, useful, and has a good range for pulling), and then my Paladin companion closed the gap to rough them up a bit.  Every single time, the Infiltrator would fade from sight during the melee fight, then come back a bit later.  This would break combat for anyone swinging at him and make it quite obvious FF doesn't prevent invisibility/stealth against NPCs.
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Bleh to it not working on NPCs, but it does work properly in PvP. I couldn't stealth after I was fired and if I stealthed before I got hit with FF it brought me out of it. I'm glad they fixed it from beta - I could still hit the stealth key and get slowed down in beta, but now I don't get the speed penalty since it won't even let me try to stealth. It gives me an immune message.
Intolerant monkey.
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Messages In This Thread
Faerie Fire - by Zarathustra - 01-03-2005, 06:42 PM
Faerie Fire - by WarLocke - 01-03-2005, 07:11 PM
Faerie Fire - by Treesh - 01-03-2005, 07:19 PM
Faerie Fire - by DarkCrown - 01-04-2005, 04:05 PM
Faerie Fire - by Zarathustra - 01-04-2005, 07:16 PM
Faerie Fire - by Treesh - 01-04-2005, 10:27 PM
Faerie Fire - by Zarathustra - 01-05-2005, 12:16 AM
Faerie Fire - by MongoJerry - 01-05-2005, 10:22 PM
Faerie Fire - by Bobman - 01-14-2005, 12:48 AM

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