Mule creation for dummies
#1
Do I have to play each mule in a game for at least 2 hours to ensure he/she gets "burned in"? I know I can't just start a game with a fresh character and walk away, because it will just time out after 15 minutes. I used to be able to just run into a safe corner of the Blood Moor and point at a wall and put a weight on SHIFT-attack, but it looks like that's not even doable.
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Mule creation for dummies - by DeeBye - 12-17-2004, 05:07 AM
Mule creation for dummies - by LochnarITB - 12-17-2004, 05:41 AM
Mule creation for dummies - by channel1 - 12-17-2004, 05:42 AM
Mule creation for dummies - by DeeBye - 12-17-2004, 06:23 AM
Mule creation for dummies - by ShadowHM - 12-17-2004, 01:25 PM
Mule creation for dummies - by channel1 - 12-18-2004, 12:41 AM
Mule creation for dummies - by DeeBye - 12-18-2004, 05:35 AM

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