Comprehensive PvP and PvE Mage Guides
#6
Tal,Nov 29 2004, 02:29 PM Wrote:The only reason I can think for going with Improved fireball first is the time it carves off casting and the extra damage it does since many mages pull with fireball because of its superior range. If you carve some time off the cast you can frequently drop the mob's health with two fireballs before going to arcane. Often the mob will die before they can reach the caster under this strategy.

Yeah, I mentioned that as the "if it goes that way things will be perfect" (unless you're implying three fireballs - pull and two more as it approaches). I also don't disagree that often, the mob will die before they can reach the caster. But it frequently won't go perfectly, and the ability to put damage on the target no matter what is priceless.

The reason you thought of really is the only reason one might want to go IF first. I just don't think it's enough of a reason.
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Comprehensive PvP and PvE Mage Guides - by Tal - 11-29-2004, 02:29 PM
Comprehensive PvP and PvE Mage Guides - by Skandranon - 12-01-2004, 03:41 AM

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