11-21-2004, 11:59 AM
Thanks for the tips so far. The following is a classes overview from WorldOfWarcraft.com. Under "Comments" is a summary for each class, incl. if they're (well) suited for solo gaming:
A couple of questions here:
- Is the above list (and the following "Warlock Basics" list) complete and up-to-date with the final release/latest Beta?
- Do you agree with the tips/comments listed here, or are some things incorrect according to your own personal gaming experiences (in the Beta)?
- According to the list, we have the following classes that are marked as "Excellent solo class": Druids (also good Healers), Hunters (with Pets), and Warlocks. It seems, by the comments, that Druids and Hunters are also very good solo-classes that have additional qualities (Healing, Ranged Attacks). Do these additional qualities make Druids and Hunters an even better solo-class than Warlocks, or are Warlocks the strongest solo-class because they are non-hybrids with good debuffing qualities (similar to the Necromancer class in Diablo II)?
- If one chooses to play a Warlock, does the Race matter in any way, or do they all have the same minions and spells?
Following is a WorldOfWarcraft.com list of the Strengths and Weaknesses for the Warlock class:
Any comments about this "official" strategy list?
Quote:DRUIDS
Druids are the keepers of the world. Locked in slumber for generations, they awoke to meet the threat of the Burning Legion during its recent invasion. After Archimonde's defeat, the Druids chose to remain in the waking world and help to rebuild their shattered lands. The Legion's attack left a terrible scar on the natural order, and the Druids seek to heal it.
Available to: Night Elves, Tauren
Type: Hybrid, Primary Healer
Standard Bars: Health/Mana (Druid form/Aquatic form), Health/Rage (Bear form), Health/Energy (Cat form)
Available Armor: Cloth, Leather
Available Weapons: Staves, Maces, Daggers, Polearms, Fist Weapons
Comments: Excellent soloing class; excellent healers
HUNTERS
Azeroth is home to a wide variety of beasts. From the new world of Lordaeron to the old world of Kalimdor, all manner of creatures can be found. Some are friendly, some are ferocious and aggressive - yet they all have one thing in common. Each creature shares a special connection with Hunters. Hunters track, tame and slay all manner of animals and beasts found in the wilds. Whether they rely on bows or firearms, Hunters consider their weapons and pets to be their only true friends.
Available to: Night Elves, Dwarves, Orcs, Tauren, Trolls
Type: Ranged Physical Damage Dealer
Standard Bars: Health/Mana
Pet Bars: Health/Focus
Available Armor: Cloth, Leather, Mail (level 40)
Available Weapons: Axes, Daggers, Guns, Bows, Crossbows, Fist Weapons, Polearms, Staves, Swords, Thrown, Two-Handed Axes, Two-Handed Swords
Comments: Excellent for those who like to solo with pets
MAGES
The Mages of Warcraft once centered their powers within the mageocracy of Dalaran. After that kingdom's destruction by the Burning Legion, however, the arcane arts spread to the far corners of the world.
Available to: Humans, Gnomes, Undead, Trolls
Type: Primary Ranged Magic Damage Dealer
Standard Bars: Health/Mana
Available Armor: Cloth
Available Weapons: Staves, Wands, Daggers, Swords
Comments: Excellent primary ranged damage dealers
PALADINS
Upholders of the Holy Light and defenders of the Alliance, the Paladins can be found from the northern forests of the Tirisfal Glades, fighting back the advance of the Forsaken, to the southern reaches of the Blasted Lands, ceaselessly upholding their vigil against demonic forces from beyond the Dark Portal. Wielding their mighty hammers and the strength of the Light, these holy warriors command forces in battle, all the while throwing themselves to where the fighting is the thickest.
Available to: Humans, Dwarves
Type: Hybrid, Secondary Healer
Standard Bars: Health/Mana
Available Armor: Cloth, Leather, Mail, Plate (level 40), Shields
Available Weapons: One and Two-handed Maces, One and Two-handed Swords, Two-handed Axes
Comments: A more melee oriented hybrid
PRIESTS
Priests lead the many faiths spread throughout the disparate lands of the world of Azeroth. In Kalimdor, Night Elf Priestesses revere the moon goddess Elune, while Dwarven priests in Khaz Modan deliver the message of the Light to their people. In the ruins of Lordaeron, the undead priests of the Forsaken, their faith twisted and tainted by their tortured existences, spread a dark interpretation of the Holy Light. Regardless of their faith, however, all Priests share in their ability to manipulate the minds of those who turn to them for spiritual guidance.
Available to: Humans, Dwarves, Night Elves, Undead, Trolls
Type: Primary Healer
Standard Bars: Health/Mana
Available Armor: Cloth
Available Weapons: One-Handed Maces, Daggers, Staves, Wands
Comments: The most sought after class for any group
ROGUES
At home in the shadows and skilled at disappearing from sight, the Rogues of Azeroth are most comfortable when acting in the background. Twisting events to their favor, striking only when advantage is greatest: this is where a Rogue excels. With their cunning tricks, physical abilities, and mastery of concealment and disguise, Rogues have no trouble finding employment as thieves, cutthroats, spies, and assassins.
Available to: Gnomes, Humans, Dwarves, Night Elves, Orcs, Undead, Trolls
Type: Primary Melee Damage Dealer
Standard Bars: Health/Energy
Available Armor: Cloth, Leather
Available Weapons: Dagger, Thrown, Swords, Bows, Crossbows, Maces, Fist Weapons
Comments: Favorite among those who like to deal damage
SHAMANS
Shaman are the spiritual leaders of their tribes and clans. They communicate with spirits, have visions of the future, and guide their people through the darkest of times. Many mistake their wisdom and serenity for a pacifist nature. When challenged, though, shaman have a range of powers available for dealing with threats to the natural order.
Available to: Orcs, Tauren, Trolls
Type: Hybrid, Secondary Healer
Standard Bars: Health/Mana
Available Armor: Cloth, Leather, Mail (level 40), Shields
Available Weapons: One-Handed Maces, Two-Handed Maces (w/ talents), Staves, One-Handed Axes, Two-Handed Axes (w/ talents), Daggers
Comments: A more magic oriented hybrid
WARLOCKS
Warlocks were mages that delved too deeply into the roots of demonic power. Consumed by a lust for dark knowledge, they've tapped into chaotic magics from beyond the world. The Burning Legion now feeds them their powers, allowing them to channel destructive energies and call upon the powerful emissaries of their demon masters.
Available to: Gnomes, Humans, Orcs, Undead
Type: Debuffer and Cool Guy/Girl
Standard Bars: Health/Mana
Pet Bars: Health/Mana
Available Armor: Cloth
Available Weapons: Daggers, Wands, Swords
Comments: Excellent solo class
WARRIORS
Warriors are the melee-centered class. These characters are as tough as nails and masters of weaponry and tactics. The special abilities of the warrior are naturally combat-oriented.
Available to: All Races
Type: Primary Tank
Standard Bars: Health/Rage
Available Armor: Cloth, Leather, Mail, Plate (level 40), Shields
Available Weapons: All (excluding wands)
Comments: Excellent for those who like to take damage
A couple of questions here:
- Is the above list (and the following "Warlock Basics" list) complete and up-to-date with the final release/latest Beta?
- Do you agree with the tips/comments listed here, or are some things incorrect according to your own personal gaming experiences (in the Beta)?
- According to the list, we have the following classes that are marked as "Excellent solo class": Druids (also good Healers), Hunters (with Pets), and Warlocks. It seems, by the comments, that Druids and Hunters are also very good solo-classes that have additional qualities (Healing, Ranged Attacks). Do these additional qualities make Druids and Hunters an even better solo-class than Warlocks, or are Warlocks the strongest solo-class because they are non-hybrids with good debuffing qualities (similar to the Necromancer class in Diablo II)?
- If one chooses to play a Warlock, does the Race matter in any way, or do they all have the same minions and spells?
Following is a WorldOfWarcraft.com list of the Strengths and Weaknesses for the Warlock class:
Quote:WARLOCK Basics
Strengths:
- Can use pets for fun and to attract enemy aggression
- Can create healing potions in the form of Healthstones
- Can summon other players using Ritual of Summoning
- Can breathe underwater using Unending Breath
- Can summon its own Felsteed horse rather than buying one for a lot of gold
- Can use Eye of Kilrogg to scout
- Can take control of a Demon for a short amount of time
- Can heal itself using Drain Life
- Can solo very well by using a pet to act as a group of two characters complementing each others' skills
Weaknesses:
- Can only wear cloth armor
- Very fragile and easily killed in certain situations
- Soul Shards take up inventory space
Any comments about this "official" strategy list?
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