11-07-2004, 09:41 PM
Valamyr,Nov 7 2004, 07:45 PM Wrote:Orcs: +5 1H & 2H Axes; +25% Str but 5% hp loss every 3 sec & lasts 20sec; +5% pet melee dmg; +25% chance to resist stun/knockout
The 25% stun resist is nice, but I am not sure if it will be relevant in a lot of aspects. Currently only a few stun skills can be resisted, and thus are treated as spells. Most skills are treated as melee attacks, and can miss, be dodged/blocked/parried. I am wondering if this will be useful at all in light of this.