Objects and drops
#5
whathuh,Oct 20 2004, 06:49 PM Wrote:Heres a walkthrough:
Open sparkle chest for chest 2 in Tal Rasha's Tomb
first drop is a sabre.
The ilvl (or mlvl) of the chest is greater than or equal to 17, so a set sabre drops.
Stop.

Another:
Open sparkle chest for chest 1 in Cave level 2
First drop is dagger
The ilvl of chest is less than the qlvl of unique dagger (6)
Triple durability rare dagger drops
Second drop is key
Drops according to chest 6.

You are off a little bit on the drops here. It generates the base items to drop by using the appropriate chest TreasureClass for that area but will determine the magical quality by the indexed value you listed instead of determining each seperately as is normally done in drops. It only compares the last item actually generated in chest TC drop to see if it is of the correct quality.

All the chest TCs are set to have 4 potential picks, but they have high NoDrop chance so they will rarely generate 4 items in low player count games.

In your first example the process would stop only if the sabre had been the only (or last) base item generated on the first pass of the chest TCs. This can be made more clear in the second example.

In your second example if on the first TC pass the items generated were Dagger (-> rare due to ilvl) then a key; the key would be compared for the magical quality check and since it fails, there would be a second attempt at items. Say on the second attempt we get 4 picks that are all weapons or armor; since none of them would have an ilvl high enough to qualify as a unique they would end up being 4 rare items that drop. Then since no unique did drop you end up going onto case 6 for generating more items to drop.

Note that where you are saying things like " You get 10 magic item drops."; you are getting up to 10 passes on the Chest TC and it is the last item generated in a TC pass that is compared or counted for hitting having a magic item picked (or unique, set, rare in the first 3 cases). To best see this in action try doing an SP game and going to the Arcane Sanctuary in act2. Clear the level but do not open any of the chest there. Then set the player count to 8 to reduce the NoDrop chance down to a minimum. Then proceed to open the chest at the ends of the 3 flase paths. These are all special chests that drop as you are listing even though their graphic does not 'sparkle'. Then compare what kinds of drops you are seeing with the algorithms listed here. You will likly need to open each chest one at a time and then take time to clear what ends dropping so that you can see what drops from each chest more clearly. You should see quite a few very large items fountains in this process.
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Messages In This Thread
Objects and drops - by gta-maloy] - 10-18-2004, 10:28 PM
Objects and drops - by whathuh - 10-19-2004, 03:12 PM
Objects and drops - by gta-maloy] - 10-20-2004, 10:42 AM
Objects and drops - by whathuh - 10-20-2004, 10:49 PM
Objects and drops - by Ruvanal - 10-21-2004, 09:23 AM
Objects and drops - by gta-maloy] - 10-21-2004, 10:49 AM
Objects and drops - by whathuh - 10-21-2004, 02:47 PM
Objects and drops - by gta-maloy] - 10-21-2004, 03:05 PM
Objects and drops - by Ruvanal - 10-21-2004, 08:34 PM
Objects and drops - by whathuh - 10-22-2004, 08:36 PM
Objects and drops - by Ruvanal - 10-22-2004, 11:48 PM
Objects and drops - by whathuh - 10-23-2004, 03:22 AM
Objects and drops - by gta-maloy] - 10-25-2004, 10:18 AM
Objects and drops - by Little Faith - 10-25-2004, 10:27 PM
Objects and drops - by Jarulf - 10-26-2004, 06:32 AM
Objects and drops - by gta-maloy] - 10-26-2004, 12:50 PM
Objects and drops - by Ruvanal - 10-26-2004, 07:48 PM
Objects and drops - by Jarulf - 10-27-2004, 06:28 AM
Objects and drops - by gta-maloy] - 10-27-2004, 12:03 PM
Objects and drops - by whathuh - 10-27-2004, 09:52 PM
Objects and drops - by adeyke - 10-28-2004, 01:09 AM
Objects and drops - by gta-maloy] - 10-28-2004, 01:48 PM
Objects and drops - by Thrugg - 03-17-2005, 12:30 AM
Objects and drops - by gta-maloy] - 03-17-2005, 02:41 PM
Objects and drops - by whathuh - 03-21-2005, 10:10 PM

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