10-13-2004, 08:37 PM
Sorry I wasn't as clear as I should have been in my response.
He's the policy as I'd like to see it. 3 choices for revival.
1) Pay spirit Healer, get resed then and there for 5% XP
2) Run to corpse (lowers stamina by 3 points that can be healed at an NPC for cash)
3) Get a player res which gives you rez sickness, but has no other costs.
In the current context I don't understand the concept of a timer for release.. if the timer expires I shouldn't have option 3 open to me.
I agree with you that elite and boss mobs should give better loot and XP, but this is often NOT the case. For some instanced bosses, there is a fixed loot table with good drops, but to get to the boss you often have to plow through a good many elites which are just more time consuming normal monsters. No real incentive to kill elites over regular mobs.
-MB
He's the policy as I'd like to see it. 3 choices for revival.
1) Pay spirit Healer, get resed then and there for 5% XP
2) Run to corpse (lowers stamina by 3 points that can be healed at an NPC for cash)
3) Get a player res which gives you rez sickness, but has no other costs.
In the current context I don't understand the concept of a timer for release.. if the timer expires I shouldn't have option 3 open to me.
I agree with you that elite and boss mobs should give better loot and XP, but this is often NOT the case. For some instanced bosses, there is a fixed loot table with good drops, but to get to the boss you often have to plow through a good many elites which are just more time consuming normal monsters. No real incentive to kill elites over regular mobs.
-MB
-< You can only be young once, but you can be immature forever >-