New Spirit Regeneration = Combat Drinking
#14
Quote: Yeah, I'm with Bolty here. 5 seconds is a LONG time to wait for a mage. They kill fast, but they also die equally fast. Personally, if I ran out of mana and had to wait 5 seconds for mana regen, I'd just run away and find a nice safe spot to drink and eat.

That could work. Or perhaps you could sheep the mob and let your mana regen then. I presume that that would be more than plenty of mana to kill one normal mob. If you're being swamped by multiple mobs when you're out of mana, well, yeah, you'd better run just like everyone else would.

Quote:If I was in a dungeon or instance, I'd just die a horrible death.

Dungeons and instances are designed for groups, so that again sounds reasonable.

Mages can kill mobs much faster than priests can and can kill multiple mobs on one mana bar. Perhaps mages should keep to their +int builds. That way, they can kill several mobs on one tank of gas and then use the new fast regen and better drinks to regen mana fast out of combat. It should be easier to do that in this patch, as I understand you get more mana per int point now.

Note: I'm going to ignore the bugs Lem reported for now. I agree they sound like a joke or if they're not, maybe Blizzard is holding the US patch in order to fix them. I can't imagine that things that big would get through QA.
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New Spirit Regeneration = Combat Drinking - by MongoJerry - 09-20-2004, 04:00 AM

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