New patch notes!
#6
I must admit that I am proud of two changes that I'd like to think I at least played a role in getting changed:

Quote:Items that boost spell damage and healing will now affect each spell to varying degrees.

Items that increase healing have been fixed so that they will actually increase the amount of healing a caster does.

Items that increase damage to all magic schools now increase healing spell effectiveness as well.

I assume here that "varying degrees" means something like a percentage-based bonus. I've also harped on how increase damage to all magic schools should increase healing spell effectiveness in multiple /suggests.

Quote:Evergreen Pouches, not Packets of Tharlendris Seeds, are now the device used to make Morrowgrain. Using a pouch creates an Evergreen Herb Casing, which when opened reveals what herb is made.

Evergreen Pouches now require that you have a Packet of Tharlendris Seeds and two Un'Goro Soil samples to use.

Evergreen Pouches have a cooldown time of 10 minutes on usage.

The potential herbs drawn from a Sealed Evergreen Pouch have been modified to include a broader range of herbs. As a result, players will not be getting high-end herbs as often on pouch usages.

Yes! So artisan herbalism will no longer be obsolete! Thank-you!

I also complained about this one a lot in /bug's, but I don't know if I can take much credit for it:

Quote:Purple Lotus stacks to 20 now.

Some other items of note:

Quote:Bandaging operates differently than it used to. Bandages now are channel cast and heal over time. If the player bandaging or the player being bandaged is struck in combat, the bandaging effect ends. Either way the target still gets the "recently bandaged" debuff.

This is a wierd change. I thought it was fine right up to the point where I read the words "or the player being bandaged is struck...". That basically means you can only first aid someone out of combat. That seems kind of nuts.

Quote:Mana and health regeneration gained from spirit has been improved.

Mana now does not regenerate for the five seconds after you cast a spell.

OK... This is a wierd addition. I suppose this would be ok, if the mana regeneration rate has been improved a *lot*. You know, you can fight melee, cast wand shots, etc. while regenning mana. I suppose this makes casting greater heals even better than casting multiple flash heals or something. Well, I'll have to try it out to see.
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Messages In This Thread
New patch notes! - by lemekim - 09-19-2004, 12:52 AM
New patch notes! - by DeeBye - 09-19-2004, 01:20 AM
New patch notes! - by Tal - 09-19-2004, 01:23 AM
New patch notes! - by Minionman - 09-19-2004, 01:41 AM
New patch notes! - by Lissa - 09-19-2004, 01:42 AM
New patch notes! - by MongoJerry - 09-19-2004, 02:02 AM
New patch notes! - by Bolty - 09-19-2004, 02:07 AM
New patch notes! - by Lissa - 09-19-2004, 02:24 AM
New patch notes! - by MongoJerry - 09-19-2004, 02:30 AM
New patch notes! - by Guest - 09-19-2004, 02:38 AM
New patch notes! - by Ruvanal - 09-19-2004, 05:19 AM
New patch notes! - by LavCat - 09-19-2004, 07:12 AM
New patch notes! - by Tal - 09-19-2004, 12:07 PM
New patch notes! - by Elegantly - 09-19-2004, 04:57 PM
New patch notes! - by MongoJerry - 09-20-2004, 12:13 AM
New patch notes! - by Bolty - 09-20-2004, 01:45 AM
New patch notes! - by LavCat - 09-20-2004, 03:14 AM
New patch notes! - by DeeBye - 09-20-2004, 03:24 AM
New patch notes! - by MongoJerry - 09-20-2004, 06:34 AM
New patch notes! - by lemekim - 09-20-2004, 07:36 AM
New patch notes! - by LavCat - 09-20-2004, 03:12 PM
New patch notes! - by lemekim - 09-20-2004, 04:21 PM
New patch notes! - by Magicbag - 09-20-2004, 07:06 PM
New patch notes! - by Tal - 09-20-2004, 07:15 PM
New patch notes! - by MongoJerry - 09-20-2004, 07:20 PM
New patch notes! - by Tal - 09-20-2004, 08:25 PM
New patch notes! - by Jini - 09-20-2004, 09:12 PM
New patch notes! - by lemekim - 09-20-2004, 09:27 PM
New patch notes! - by MongoJerry - 09-20-2004, 10:14 PM
New patch notes! - by Bun-Bun - 09-21-2004, 12:46 AM
New patch notes! - by Roane - 09-21-2004, 04:45 PM

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