09-09-2004, 11:32 PM
This is a bad move.
They should make the gathering skills not be professions, but instead secondary skills. Blacksmithing and Engineering both rely on Mining and making it so that you can either take Blacksmithing or Engineering and Mining is really, really silly. Blacksmithing and Engineering dovetail nicely together and as such, should have the ability to get mining.
Also, the only skill that depends on Herbalism is Alchemy since they changed the way Enchanting works.
To me, the gather skills being called Professions and being under the limit smacks of stupidity.
They should make the gathering skills not be professions, but instead secondary skills. Blacksmithing and Engineering both rely on Mining and making it so that you can either take Blacksmithing or Engineering and Mining is really, really silly. Blacksmithing and Engineering dovetail nicely together and as such, should have the ability to get mining.
Also, the only skill that depends on Herbalism is Alchemy since they changed the way Enchanting works.
To me, the gather skills being called Professions and being under the limit smacks of stupidity.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.