08-09-2004, 08:15 PM
Quote:I think the thing that's up in the air is going to be the Priests. Currently, they can run through an entire mana bar pretty quick in some of the tougher fights. When you run out, spirit regeneration just never seems to be enough to keep your team alive. Perhaps we'll see some talents that give better bang for your buck with healing spells that will fix this problem.
This won't hurt my priest play very much at all, as I have gathered tons of +spirit gear (I'm at 187 spirit now at lvl 50) and have learned to be mana efficient with my play when necessary, meaning that I rarely drink in the middle of combat. I also have First Aid and mana potions as backups. The main problem will be during long fights with big bosses. Spirit and First Aid will help, but it won't be enough. Perhaps with this change, I'll use First Aid more often, even when I have plenty of mana left, just to conserve on mana. However, I suspect that priests will also have some sort of mana regeneration talent or some kind of prayer that gives them a full mana bar once every hour or something that can be used against big bosses.
We'll have to wait and see. I also like this change. It's a very nice balance change to mages and will force them to change their playstyle. Heck, they might even become unpopular enough that I'll want to make one. :lol: