The Role of Melee Combatants in a Group
#28
This post by a Blizzard employee really sums things up well.

A lot of people play Warriors with the thought that they will be the big bad-you-know-what's of the game, dishing out damage and whomping on monsters. The Warrior is the most popular class in the game (Blizzard released statistics). I would imagine that the Warrior would be the class of choice for the "kiddie" crowd; not to bash all Warrior players, but we know that younger (especially male) players will gravitate toward the class that looks the coolest/toughest. This results in a glut of players on the servers who play the Warrior class incorrectly, and thus brings out frustration for other class players.

In fact, it can be so rare to see a Warrior player who plays their class correctly, that it garners people instant friends-list status when they're played right. Warriors in groups have one role: to get beat up. Note that this goes against the idea that many people start Warriors for: to beat other people up.

Warriors in groups should use Defensive Stance and taunt. Sure, it seems boring. As Blizzard says, if you want to dish out extreme damage in melee, you should be playing a Rogue. Giving the ultimate tank in the game the highest melee damage in the game would make other classes irrelevant.

As a player, one should start a Warrior if they enjoy being the guy who allows their teammates to unleash their fury with abandon. It's similar to a Priest's style of play - it's more about the teammates and the protection of said teammates than doing damage yourself. If a creep peels off you and goes after a teammate, you need to be on top of it, chasing it down and taunting it back to you. Playing a Warrior properly isn't easy.

If you think the idea of standing in a fight and getting beat up is boring, then don't play a Warrior. If I group with you and you're a Warrior, that's what I'll expect from you, just as you'd expect my Priest to *never* let you die as long as I have mana. You ever see a Priest who only uses offensive spells in a party? They'd be kicked out so fast it's not funny. At the higher levels, the same is done to Warriors who don't taunt in pickup groups, and then they complain. It's all about perception and expectations - these players don't think of themselves in the right setting. Former Diablo II players may have a lot of trouble adjusting to this; in their minds, Warrior = Barbarian, and They Can Play Any Damn Way They Want To. :)

-Bolty

Edit: I reread this post and realized it sounds like I'm bashing TheDragoon; quite the contrary, I was using "you" in the general sense. Sorry, Dragoon :)
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.
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Messages In This Thread
The Role of Melee Combatants in a Group - by Tal - 07-30-2004, 06:33 PM
The Role of Melee Combatants in a Group - by Tal - 07-30-2004, 07:37 PM
The Role of Melee Combatants in a Group - by Tal - 07-31-2004, 12:55 AM
The Role of Melee Combatants in a Group - by Bolty - 08-02-2004, 06:29 PM
The Role of Melee Combatants in a Group - by Tal - 08-02-2004, 09:29 PM
The Role of Melee Combatants in a Group - by Tal - 08-02-2004, 11:35 PM
The Role of Melee Combatants in a Group - by Tal - 08-03-2004, 10:44 AM
The Role of Melee Combatants in a Group - by Tal - 08-03-2004, 07:46 PM

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