06-29-2004, 04:17 PM
>> And this is fun for him?
It is â provided that the player is more interested in the social aspect of the game than in the power side of things.
Groups do try their best to stay together, and help each other out, despite real-life concerns and nagging level differences. Social concerns usually outweigh the desire of the groupâs power levelers to pull ahead and away. Of course youâre familiar with the Orks thread, where we see:
April 16: Like-minded friends form a group to play together, everyone starts having fun
May 10: Group at level 10; Nystul announces a bit of a slowdown to avoid getting too far ahead of Azo and Grisk
May 15: Pete trying to catch up to the group, pressed for time
May 31: Group at level 14; Nystul offers to help level up Charis who has fallen behind
June 4: Pete announces he canât make the group and that everyone should go on without him
June 7: MongoJerry announces time pressures, tells group to go on without him and he will catch up
June 7: Pete says only Ug and Grisk show up, so they slow things down to wait for more of the group to show
June 9: Charis having problems in real life, frustrated with slowness of leveling trying to catch up
June 17: MongoJerry gives money to other needy members, to help them advance more quickly
Etc., etc. But I think this group is interesting, because people who are behind are apparently trying to solo outside of the group to bring their levels up to speed? Ironically, the rest state is accelerating the experience gain of stragglers who donât have much time to play, but I know some of the players involved are against it. Itâs a pretty interesting dynamic.
B)
It is â provided that the player is more interested in the social aspect of the game than in the power side of things.
Groups do try their best to stay together, and help each other out, despite real-life concerns and nagging level differences. Social concerns usually outweigh the desire of the groupâs power levelers to pull ahead and away. Of course youâre familiar with the Orks thread, where we see:
April 16: Like-minded friends form a group to play together, everyone starts having fun
May 10: Group at level 10; Nystul announces a bit of a slowdown to avoid getting too far ahead of Azo and Grisk
May 15: Pete trying to catch up to the group, pressed for time
May 31: Group at level 14; Nystul offers to help level up Charis who has fallen behind
June 4: Pete announces he canât make the group and that everyone should go on without him
June 7: MongoJerry announces time pressures, tells group to go on without him and he will catch up
June 7: Pete says only Ug and Grisk show up, so they slow things down to wait for more of the group to show
June 9: Charis having problems in real life, frustrated with slowness of leveling trying to catch up
June 17: MongoJerry gives money to other needy members, to help them advance more quickly
Etc., etc. But I think this group is interesting, because people who are behind are apparently trying to solo outside of the group to bring their levels up to speed? Ironically, the rest state is accelerating the experience gain of stragglers who donât have much time to play, but I know some of the players involved are against it. Itâs a pretty interesting dynamic.
B)