06-24-2004, 02:50 PM
Hi,
First, from the patch notes:
The Rest State system has undergone several changes. There are now three tiers of rest states: Rested = 200% experience, Normal = 150% experience and Tired = 100% experience.
So you did not "get down" to rested. And you'll be waiting a long time to see "well rested" again :)
Most of the rest of what the patch notes say is either incorrect or wishful thinking. Some more information is available from a post by Ogre in this thread. The most pertinent part of that post, IMO, is:
"That's how things are supposed to work in this version. QA is trying to reproduce the problems some people have experienced, we will get them fixed if we can find them." (emphasis mine).
In reality, the rest state as it is is a dog's breakfast. People are reporting going from rested to normal after just a few minutes of play with a character that's spent days at an inn. People are reporting characters still being 'normal' after having been parked at an inn for days. And some haven't seen any drop in their character's status at all. It seems to depend on what server one is on, whether the character is from push 1, 2, or 3, and, for all I can tell, the parity of the CRC of the character's name.
Has anyone run into this in this patch?
So far I've been lucky and have seen nothing but 'rested'. I hope it stays that way :)
--Pete
First, from the patch notes:
The Rest State system has undergone several changes. There are now three tiers of rest states: Rested = 200% experience, Normal = 150% experience and Tired = 100% experience.
So you did not "get down" to rested. And you'll be waiting a long time to see "well rested" again :)
Most of the rest of what the patch notes say is either incorrect or wishful thinking. Some more information is available from a post by Ogre in this thread. The most pertinent part of that post, IMO, is:
"That's how things are supposed to work in this version. QA is trying to reproduce the problems some people have experienced, we will get them fixed if we can find them." (emphasis mine).
In reality, the rest state as it is is a dog's breakfast. People are reporting going from rested to normal after just a few minutes of play with a character that's spent days at an inn. People are reporting characters still being 'normal' after having been parked at an inn for days. And some haven't seen any drop in their character's status at all. It seems to depend on what server one is on, whether the character is from push 1, 2, or 3, and, for all I can tell, the parity of the CRC of the character's name.
Has anyone run into this in this patch?
So far I've been lucky and have seen nothing but 'rested'. I hope it stays that way :)
--Pete
How big was the aquarium in Noah's ark?