06-15-2004, 08:32 PM
Hah! Reply to adeyke and Unreal, targetted at Angel:
In light of adeyke's post, it is easier to understand why I said MAX TELEPORT. Your mana will take huge hits. And damage to mana only works with physical attacks (and with gloams, maybe because of the gloam bug?). With a maxed teleport, you can get away from danger (I did tell you this Unrealshadow13, now did I not?) even when your mana has been emptied. And the maxed TK guarantees that you'll not loose THAT much mana.
Mind you, if you have less than ~ 800 mana, ES is really just not worth it. It's only there to reduce the damage the stray hits do to you on your way to meph/andy, as you won't spend more than 3-4 minutes in any game anyway. (You can learn the basic "feel" of durance lev2, and with a sturdy enough sorc you can find your way down there in a minute).
Hope this helps.
In light of adeyke's post, it is easier to understand why I said MAX TELEPORT. Your mana will take huge hits. And damage to mana only works with physical attacks (and with gloams, maybe because of the gloam bug?). With a maxed teleport, you can get away from danger (I did tell you this Unrealshadow13, now did I not?) even when your mana has been emptied. And the maxed TK guarantees that you'll not loose THAT much mana.
Mind you, if you have less than ~ 800 mana, ES is really just not worth it. It's only there to reduce the damage the stray hits do to you on your way to meph/andy, as you won't spend more than 3-4 minutes in any game anyway. (You can learn the basic "feel" of durance lev2, and with a sturdy enough sorc you can find your way down there in a minute).
Hope this helps.