06-06-2004, 09:33 PM
Quote:Warriors - Especially in the instances, this is completely different from soloing as a warrior. If we pull one mob, one warrior has to taunt it. The other warrior would then be free to use battle stance. If pull more than one mob (with the full party), then both warriors need to go defensive and each taunt one (actually in this case the second warrior shouldn't need to taunt much since nobody will be attacking that mob, but will need to essentially stall the mob for as long as possible). Once you have bloodrage, having enough rage to taunt multiple times should not be an issue.
Actually, with my group experiences with my priest, I've found it better if one warrior goes into defensive stance and taunts *both* mobs. This makes it much easier on the person doing the healing to focus only on one person. Then, the other warrior is free to use battle stance and dish out damage.
Quote:Warlock - Maybe the best class to pull in this group, once we get aggro management down. The shaman could do it too, of course. Actually, they can both do it at the same time as long as communication is good about which mob is getting nuked. If we pull too many mobs for the warriors to handle, maybe the warlock is the next best class to stall one. If the voidwalker is up, this is an obvious choice... voidwalker stalls a mob, while everyone else (including the warlock) focuses on the primary target. If you go with imp (which for any other purpose than stalling may be the better choice) it would be harder... you'd have to pretty much devote yourself to casting fear on that enemy until the primary target dies. If the warriors are controlling all mobs, you are pretty much free to nuke things, curse things, and collect soulshards as needed.
Actually, in a group setting, imp might be better. As Bolty noted in his writeup on the warlock, Voidwalkers are good choices for soloing warlocks, because they provide a much needed tank for the warlock. However, our group already has two tanks, so why add a third? Instead, an imp can dish out a surprising amount of damage and provide some passive boosts to the group. All things considering, I think it would be best if our warlock did the pulling and brought the mob(s) to our warriors to taunt. As much as I would like to "take the lead" by pulling, the truth is that it does interfere with my ability to heal the party as I'm forced to heal myself at the start of every battle when I pull and often get my healing spells "stuttered" in the beginning if some of the mobs haven't been taunted yet.