Aha!
So with a little luck you might manage to edit the .exe and .mpq files to use all the left-out quests and monsters?
-edit-
I recently ran DRead - and viewed Monsters.TXT - I recognized them all, save these:
Name Mlvl Appears Activated
Invisible Lord 14 8 no
Lord Sayter 12 7 no
Skeleton King 9 4 no *
The Butcher 1 1 no *
Wyrm 11 5 no
Cave Slug 13 6 no
Devil Wyrm 15 7 no
Devourer 17 8 no
Bone Demon 12 6 no
Red Death 16 8 no
Litch Demon 18 9 no
Undead Balrog 22 11 no
Incinerator 16 8 no
Flame Lord 18 9 no
Doom Fire 20 10 no
Hell Burner 22 11 no
Devil Kin Brute 24 11 no
Golem 12 1 no
The Dark Lord 30 26 no
The Arch-Litch Malignus 30 16 no
I was wondering, with all these new-fangled programs and editors you use, might it be possible to activate these to see what they are?
* - wrong level for appearance!
-second edit-
D'oh! LennyLen has a mod file that activates these monsters on dlvl 1. Already been done!
So with a little luck you might manage to edit the .exe and .mpq files to use all the left-out quests and monsters?
-edit-
I recently ran DRead - and viewed Monsters.TXT - I recognized them all, save these:
Name Mlvl Appears Activated
Invisible Lord 14 8 no
Lord Sayter 12 7 no
Skeleton King 9 4 no *
The Butcher 1 1 no *
Wyrm 11 5 no
Cave Slug 13 6 no
Devil Wyrm 15 7 no
Devourer 17 8 no
Bone Demon 12 6 no
Red Death 16 8 no
Litch Demon 18 9 no
Undead Balrog 22 11 no
Incinerator 16 8 no
Flame Lord 18 9 no
Doom Fire 20 10 no
Hell Burner 22 11 no
Devil Kin Brute 24 11 no
Golem 12 1 no
The Dark Lord 30 26 no
The Arch-Litch Malignus 30 16 no
I was wondering, with all these new-fangled programs and editors you use, might it be possible to activate these to see what they are?
* - wrong level for appearance!
-second edit-
D'oh! LennyLen has a mod file that activates these monsters on dlvl 1. Already been done!
I knew it! You actually bothered to read this signiture!