Really wild game change ideas
#8
Y'know what I'd change? I'd change it so that the game recognises the fact that, since you've unsummoned fifteen lit Skel Magi to stop making the next corpse you raise a Mage of the exact same type as the one you've unsommoned.

I hate lightning mages. The damn buzz of the bolts annoys the hell out of me, it sets my teeth on edge and really makes it hard to tell if my pack of minions two screens away is fighting an LEB or not. I prefer fire or poison mages (But I'd take a cold one if none of my preferred choices are biting, so to speak.) but... Dammit, I swear out of every ten Skeleton Magi I raise, six of them are lightning.

So, yes, game, I've unsummoned a menagerie of lightning mages and wasted four full balls worth of mana in raising more and more. I'm telling you something.
When in mortal danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.

BattleTag: Schrau#2386
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Messages In This Thread
Really wild game change ideas - by Minionman - 05-07-2004, 11:58 PM
Really wild game change ideas - by Guest - 05-09-2004, 01:56 AM
Really wild game change ideas - by Minionman - 05-09-2004, 03:53 AM
Really wild game change ideas - by Minionman - 05-09-2004, 03:59 AM
Really wild game change ideas - by lfd - 05-09-2004, 08:30 AM
Really wild game change ideas - by NiteFox - 05-09-2004, 07:30 PM
Really wild game change ideas - by Bob - 05-10-2004, 10:16 PM
Really wild game change ideas - by Minionman - 05-11-2004, 01:59 AM
Really wild game change ideas - by ogot - 05-11-2004, 02:48 AM
Really wild game change ideas - by NiteFox - 05-11-2004, 07:47 AM
Really wild game change ideas - by Minionman - 05-11-2004, 06:38 PM

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