05-06-2004, 08:15 PM
Quote:9) Blizzard did not use their common sense. The fact that shaman weapon buffs add a fixed amount of damage forces everyone to get the fastest available weapons, ie. daggers. Likewise, the level 30 limitation of mind control gives me the shivers. Either they don't think about the consequences [100% shamans with daggers, 0% people using mind control] or they just don't care. There are many more of those things, such as the new and totally useless sap, the totally useless blink spell, the totally useless poison resist totem [anyone used cleansing? So there] etc etc.
Curious if you actually tested that this is really working the way you are saying? Blizzard did a change to combat system, but apparently did not change all the text displays to the players to reflect that change. The change as listed in the patch notes for the beta2 patch is
Quote:Characters have a new combat stat called "Attack Power." Attack Power helps determine melee damage dealt. The new Attack Power value is displayed in your character sheet as Power. This value is based on class, level and ability scores. Most classes use strength, but rogues and hunters use a combination of strength and agility. The main purpose of Attack Power is to provide a more consistent effect from buffs, regardless of weapon speed. Slow weapons will receive a larger bonus from your Attack Power than faster weapons which will ultimately balance slow and fast weapons. It is important to note that most attack bonuses in the game now add to your Attack Power.
There are still some other good considerations beyond the damge per blow that make fast weapons more preferable.