05-06-2004, 04:37 PM
From my memory, I've seen 6 WC quests:
-"Trouble at the Docks" from the guy on the dock in Ratchet.
-"Smart Drinks" from Mizzymix in Ratchet. You must complete the prior drink quest, collecting raptor horns, in order to get this one.
- 2 quests directly from the upper cave of the Wailing Caverns that you mentioned.
- 2 quests which I think are both from the Pools of Vision in Thunderbluff. One of these might be a continuation of the Crossroads quest line you mentioned. The other is a quest to gather a special type of herb from the Wailing Caverns, so it is probably only available if you have the herbalism skill.
You can actually finish a few of these quests without ever going into the instanced dungeon. But two of the quests (the main one from Thunderbluff and one from WC itself) are particularly hard to complete, and I have not finished them yet. One of them requires you to defeat 4 leaders spread out inside the instance. To do this in one trip, you basically have to clear the entire instance, and it takes several hours to do that with a good party.
Do it when you have a pretty good chunk of time available, and bring a balanced party of 4 or 5 people, whether they are Lurkers or not. It's a lot of fun, whether you finish or not :)
-"Trouble at the Docks" from the guy on the dock in Ratchet.
-"Smart Drinks" from Mizzymix in Ratchet. You must complete the prior drink quest, collecting raptor horns, in order to get this one.
- 2 quests directly from the upper cave of the Wailing Caverns that you mentioned.
- 2 quests which I think are both from the Pools of Vision in Thunderbluff. One of these might be a continuation of the Crossroads quest line you mentioned. The other is a quest to gather a special type of herb from the Wailing Caverns, so it is probably only available if you have the herbalism skill.
You can actually finish a few of these quests without ever going into the instanced dungeon. But two of the quests (the main one from Thunderbluff and one from WC itself) are particularly hard to complete, and I have not finished them yet. One of them requires you to defeat 4 leaders spread out inside the instance. To do this in one trip, you basically have to clear the entire instance, and it takes several hours to do that with a good party.
Do it when you have a pretty good chunk of time available, and bring a balanced party of 4 or 5 people, whether they are Lurkers or not. It's a lot of fun, whether you finish or not :)