05-05-2004, 07:48 AM
I hope you don't mind someone outside you group posts a bit :)
Regarding charge, I have found that the main problem (almost only problem for e right now), is that your character seems to end up just short of being able to start making attacks (or simply needs to be moved for some reason). I usually do the charge, and move forward a tiny bit, and the fight starts. With level 2 and the stun, the end effect is almost the same as before. The character usually do the first attack and I end up doing the first strike just after the monster starts fighting (compared to before the stun was over before). I noticed the rage can be too low at times to get of a strike though.
As for trade skills, I think investing 5 points in cooking and getting it up to 75 was well worth it, especially since I have fishing too. In the Tauren starting area (the town south of Thunder Bluff, whatever it is called), one can learn a recipie for the common fishes one get when fishing low level areas. So, getting my fishing skill up from 25 to 55 gave me enough fish to get coooking up from 15 to 75!! (Plus some surplus uncooked fish). It seems those recipies (and many others you do with food you get from low level monsters) are quite high level so you end up raising cooking for every time you use it.
That green fish that heals 98 out of the water is turned into a 298 healt healer with a cooking recipie that is still orange for my cooking skill that is now up to 85 or something. As a warrior with no healing, I like the easy way to get fast healing after fights. I have no idea if one get better and more fun stuff to cook later though, just increasing the amount of food healed is not enough really for it to be a good skill as you increase the level, we have to see.
It is a good complement to my fishing though and my main trade skill "tree" that is currently mining and blacksmithing (although I find it not THAT usefull yet). All those trade skills mean I have had to neglect my stats some lately and I can currently (at level 17) put in some 7-8 points in strength and some other good warrior stats. I want to invest 50 sp into fishing to go above 75 though and also sometime to boost mining past 75 but I can keep it there for a while. So I guess I will stay a few levels with no increase in stats.
Oh well, turned out to be a long post for saying how I work with charge :)
Regarding charge, I have found that the main problem (almost only problem for e right now), is that your character seems to end up just short of being able to start making attacks (or simply needs to be moved for some reason). I usually do the charge, and move forward a tiny bit, and the fight starts. With level 2 and the stun, the end effect is almost the same as before. The character usually do the first attack and I end up doing the first strike just after the monster starts fighting (compared to before the stun was over before). I noticed the rage can be too low at times to get of a strike though.
As for trade skills, I think investing 5 points in cooking and getting it up to 75 was well worth it, especially since I have fishing too. In the Tauren starting area (the town south of Thunder Bluff, whatever it is called), one can learn a recipie for the common fishes one get when fishing low level areas. So, getting my fishing skill up from 25 to 55 gave me enough fish to get coooking up from 15 to 75!! (Plus some surplus uncooked fish). It seems those recipies (and many others you do with food you get from low level monsters) are quite high level so you end up raising cooking for every time you use it.
That green fish that heals 98 out of the water is turned into a 298 healt healer with a cooking recipie that is still orange for my cooking skill that is now up to 85 or something. As a warrior with no healing, I like the easy way to get fast healing after fights. I have no idea if one get better and more fun stuff to cook later though, just increasing the amount of food healed is not enough really for it to be a good skill as you increase the level, we have to see.
It is a good complement to my fishing though and my main trade skill "tree" that is currently mining and blacksmithing (although I find it not THAT usefull yet). All those trade skills mean I have had to neglect my stats some lately and I can currently (at level 17) put in some 7-8 points in strength and some other good warrior stats. I want to invest 50 sp into fishing to go above 75 though and also sometime to boost mining past 75 but I can keep it there for a while. So I guess I will stay a few levels with no increase in stats.
Oh well, turned out to be a long post for saying how I work with charge :)
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