05-04-2004, 09:19 PM
As far as I know the number of affixes is (uniformly) random from 3-6. This is distinct from crafted items which have a minimum number of random affixes depending on ilvl.
Each affix has a weight, eg rare-enabled Cruel is 1, Ferocious and Merciless are 6, Savage and Massive are 7, etc. This means that on rare items capable of spawning Cruel, you will see only 1 Cruel for every 6 Ferocious or Merciless, or 7 Savage mods. The magic-only Cruel is weighted 5, so you see quite a few more Cruels on magic items.
When the game chooses eg a prefix, it adds together the weights of all eligible prefixes for that item, and the chance of any one is (its weight)/(total weight).
If you think you see a lot more Bronze charms than Shimmering ones, it isn't just your imagination :rolleyes:
Each affix has a weight, eg rare-enabled Cruel is 1, Ferocious and Merciless are 6, Savage and Massive are 7, etc. This means that on rare items capable of spawning Cruel, you will see only 1 Cruel for every 6 Ferocious or Merciless, or 7 Savage mods. The magic-only Cruel is weighted 5, so you see quite a few more Cruels on magic items.
When the game chooses eg a prefix, it adds together the weights of all eligible prefixes for that item, and the chance of any one is (its weight)/(total weight).
If you think you see a lot more Bronze charms than Shimmering ones, it isn't just your imagination :rolleyes:
"Thank you. We always have a shortage of unfounded opinions, so this will really help us. " - adeyke