05-03-2004, 09:09 PM
Hi,
If that is all you are looking to it for, it may be worth more to get the bags from one of the other guild members for the early part of the adventures.
I think we're playing this group "group pure" (i.e., no gear, etc. from outside the group). Something like shirts doesn't matter, since they are decorative only. But bags would be a pretty big item to import.
And thanks, we've each gotten that Razor Hill quest bag.
First Aid . . . recipient.
OK. Sill have a few questions. Is the health "fixed" by first aid fixed all at once? Is the chance of using first aid on oneself or on another in combat reasonable? Given your observation about food that "The recovery has been so fast with this type of low quality food that a low hp character like Kraytok barely needs to sit down for more than 4 seconds to get fully healed in most cases." does first aid do anything that is significant (i.e., worth the cost of the sp to get it?)
Thank you for the comments on how other skills changed from the earlier pushes. And, I suspect, they will change again before (and even after) the game goes retail. But, from what you've said, I suspect that you pretty much agree with the lack of usefulness of many trade skills at this time.
--Pete
If that is all you are looking to it for, it may be worth more to get the bags from one of the other guild members for the early part of the adventures.
I think we're playing this group "group pure" (i.e., no gear, etc. from outside the group). Something like shirts doesn't matter, since they are decorative only. But bags would be a pretty big item to import.
And thanks, we've each gotten that Razor Hill quest bag.
First Aid . . . recipient.
OK. Sill have a few questions. Is the health "fixed" by first aid fixed all at once? Is the chance of using first aid on oneself or on another in combat reasonable? Given your observation about food that "The recovery has been so fast with this type of low quality food that a low hp character like Kraytok barely needs to sit down for more than 4 seconds to get fully healed in most cases." does first aid do anything that is significant (i.e., worth the cost of the sp to get it?)
Thank you for the comments on how other skills changed from the earlier pushes. And, I suspect, they will change again before (and even after) the game goes retail. But, from what you've said, I suspect that you pretty much agree with the lack of usefulness of many trade skills at this time.
--Pete
How big was the aquarium in Noah's ark?