04-29-2004, 06:05 PM
Just for the record guys, the flag that you're looking for is the "nolimit" flag in UniqueItems.Txt if enabled (enabled = 1) then there will be no limit to the amount of the same Unique item that can be generated in a game. if it's not enabled (not enabled = 0 or blank) then only 1 of said Unique "should" be generated.