04-19-2004, 09:42 PM
Hi,
Some good ideas to think about there. I was building a warrior in Phase 1 to try to get some info, but between a late start and lack of time I didn't get him far enough to matter. Hopefully he'll be "released" soon (by which time, I might have someone bigger anyway :) )
I found Charge to be not too useful in Phase 1 -- haven't gotten it in 2. I'd rather bring the targets to me rather than jumping out to where additional threats might be waiting.
Rend and Hamstring were looking appealing, since I finished most battles with a drunken stagger to catch and finish off my target :)
Pummel, IIRC, I added thinking Charge/Pummel would make a decent combo soloing against mages. However, I haven't used it yet -- no opportunity.
I suspect that as things are tweaked, added, and dropped, the skill mix will change as will the tactics.
--Pete
Some good ideas to think about there. I was building a warrior in Phase 1 to try to get some info, but between a late start and lack of time I didn't get him far enough to matter. Hopefully he'll be "released" soon (by which time, I might have someone bigger anyway :) )
I found Charge to be not too useful in Phase 1 -- haven't gotten it in 2. I'd rather bring the targets to me rather than jumping out to where additional threats might be waiting.
Rend and Hamstring were looking appealing, since I finished most battles with a drunken stagger to catch and finish off my target :)
Pummel, IIRC, I added thinking Charge/Pummel would make a decent combo soloing against mages. However, I haven't used it yet -- no opportunity.
I suspect that as things are tweaked, added, and dropped, the skill mix will change as will the tactics.
--Pete
How big was the aquarium in Noah's ark?