What's the Most Important Aspect of an RPG?
#6
I would like to be weak and say all three of those aspects, for they all do have an important role. Storyline and the role-playing aspect are more important to me than character creation.

I played Torment twice, and it is probably the best game I ever played. I only beat it once, but I am/was so enthralled by that game.

You (Artega) mentioned some good points about the game. The Planescape setting is just so groovy. I love the dark and mysterious feel. I like how you do not start out as a class but it sort of gets determined. It's even a bit tricky to find out how to become a wizard or a thief.

But I would say the thing I liked most about the game was the storyline. It did have that multiple-ending thing going on as well. It makes me think of how some game companies employ psychiatrists to make their storylines more addicting (or something of that sort). It is definitely the best storyline I came across for a video game, and it fits so nicely with the setting. It's probably one of the best (or at least my favorite) stories I ever heard/experienced.

So, I will narrow my choice to storyline.
-scrape
How about them apples? They say they do not fall far from the tree, and that one can spoil the whole bunch. Well I say we may not all be rotten, but we are all spoiled.
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What's the Most Important Aspect of an RPG? - by degrak - 03-14-2004, 03:04 PM

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