03-09-2004, 08:21 AM
Thanks all, so let me get this straight :
- The object types have their own functions, which are basically hard-coded drop chances?
- MF is checked once, which explains multiple uniques dropping from the same object more often than likely?
- The possible ilvl of object drops doesn't depend on area level?
- The object types have their own functions, which are basically hard-coded drop chances?
- MF is checked once, which explains multiple uniques dropping from the same object more often than likely?
- The possible ilvl of object drops doesn't depend on area level?