+min dammage
#2
What's really happening:

Fists:
Base damage: 1-2
Modified by strength: 1-3 (it's rounded down)

With circlet: 6-2
Modified by strength: 11-3
Then the max >= min + 1 takes effect to make it 11-12

Dagger:
Not enough information. While most mêlée weapons get 1% off-weapon ED per point in strength, daggers get .75% off-weapon ED from both strength and dexterity. So you'd have to say what your dexterity is, as well.

I'd recommend reading Tommi's page on this matter.

The main thing about your question, though, is that it is possible to have a min weapon damage higher than the max weapon damage. It's only after the calculations, when the range of possible values for each damage type has been found, that it makes sure the max is at least 1 more than the min. The LCS is wrong here, BTW, if you have multiple types of damage. Having 10-1 physical and 1-5 fire would make it 10-11 physical and 1-5 fire 11-16 total, while the LCS says it's 11-6 damage, modified to 11-12.
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Messages In This Thread
+min dammage - by Nightwind - 02-21-2004, 02:23 AM
+min dammage - by adeyke - 02-21-2004, 02:37 AM
+min dammage - by Nightwind - 02-21-2004, 03:22 PM
+min dammage - by adeyke - 02-21-2004, 03:52 PM

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