01-11-2004, 06:58 AM
"but i think a persistant world can be maintained without a monthly charge"
You have no idea if its possible and you know it. Of course not all the money goes into maintence these are for profit businesses. But it takes a lot of money to run one of these games.
Take for instance DAOC, they always have one or 2 Developer teams just working on the live server and on free exspansions. They constantly patch and balance the game as well as adding new quests and upgrades.
There is no way a business the size of Mythic could run long term if it wasnt profitable(or had a bussiness model that promised profit eventually).
Giving the example of a hgame that hasnt even been released is NOT evidense that your business modle is viable - get a clue.
Like I said the MMORP model is definetly not for all players - but the level of quality it provides and many players DO want is not possible with out a fee.
And I almost forgot, based on what that other guy said - yes he was deluded. He actually thought his ability to run a server for 12 people playing a game had a relation to the running a MMORP.
You have no idea if its possible and you know it. Of course not all the money goes into maintence these are for profit businesses. But it takes a lot of money to run one of these games.
Take for instance DAOC, they always have one or 2 Developer teams just working on the live server and on free exspansions. They constantly patch and balance the game as well as adding new quests and upgrades.
There is no way a business the size of Mythic could run long term if it wasnt profitable(or had a bussiness model that promised profit eventually).
Giving the example of a hgame that hasnt even been released is NOT evidense that your business modle is viable - get a clue.
Like I said the MMORP model is definetly not for all players - but the level of quality it provides and many players DO want is not possible with out a fee.
And I almost forgot, based on what that other guy said - yes he was deluded. He actually thought his ability to run a server for 12 people playing a game had a relation to the running a MMORP.