shield blocking "interrupts" the uninterruptable?
#1
I was doing some testing in classic with a few mods to skills.txt to make things really unfair for the poor monsters...

I made War Cry uninterruptable and noticed a couple of ways for it to still "fail" for me:

1) I don't know about blocking, but some of those spear cat type monsters in act 2 hell can Avoid apparently.
2) it still looked like I was getting interrupted... until I took off my shield (and stopped blocking)

These interpretations correct you think? Does #2 still apply in LoD? (Class handles blocking a little differently afaik).

This reminds me: skills.txt says 5% chance for raise skeleton to have a shield, but I see them with shields (visually) all the time... what's up there? Do they block? (unlike act 3 mercs, e.g.). Is it really 5% and some of the shields shown are bogus?
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shield blocking "interrupts" the uninterruptable? - by Crystalion - 12-27-2003, 01:37 AM
shield blocking "interrupts" the uninterruptable? - by Guest - 12-27-2003, 07:30 PM

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