fire absorb circa rising sun: mechanics?
#1
I recently found a rising sun ammy and I am playing a lvl 76 enchantress who uses a glimmershred to deal her damage.

I was wondering if anyone could explain the mechanics behind the absorb.

I have max hell resists for fire and when equiped this ammy gives me 55 absorb, but it just doesnt seem to mathmaticaly click for me...

example:

I go and stand toe to toe with hell diablo and let him flame me.

I resist 75% of the damage and the remainder of this goes on to hurt me(normaly).

I absorb 55 points, which would seem to mean that 55 points of this damage doesnt hurt me but instead turns around and heals me for 55 points - a net total of 110 points dam avoided.


My question is: If this is the way it works, how much fire damage does hell diablo do?

It would seem to be a very small amount, but we know better than that - so what gives?
Reply


Messages In This Thread
fire absorb circa rising sun: mechanics? - by godfeast - 12-04-2003, 03:51 AM
fire absorb circa rising sun: mechanics? - by Guest - 12-04-2003, 12:45 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)