Soul Calibur 2
#8
The main problem with Cassandra is that virtually everything she has comes out of 8wr, and is a line attack. What's so bad about that? If you're 8wr, often so is your opponent. Her FS moves are a bit predictable/timeable. She does have a good range of down moves, but they all suffer from low damage and a lack of effective follow-ups to them.

I haven't played vs Nightmare that much, but what I have seen is that he's strong but telegraphs almost everything he does. This makes him easy to block/step/impact. It becomes a game then of "can you deflect enough attacks to wear him down?", which is not a bad thing, but definitely not the high adrenaline battle you get from say Talim/Xianghua/Taki vs Ivy/Killik/Voldo.

I won't comment on Raph because I haven't met anyone who effectively used his post-move "preparation" stances, something pretty much necessary demonstrate his strengths.

As for Taki, her strength is definitely in her bleedingly fast attack rate and mobility. She can interrupt almost any parriable combo, and can chain her own combos effectively to punish people who don't impact well. Get someone who knows her stances and rolls through steppable attacks and she can really pressure.
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Messages In This Thread
Soul Calibur 2 - by diegoforlan - 11-02-2003, 12:48 PM
Soul Calibur 2 - by MonTy - 11-02-2003, 06:01 PM
Soul Calibur 2 - by WarLocke - 11-02-2003, 07:04 PM
Soul Calibur 2 - by BobThePumpkin - 11-03-2003, 01:29 AM
Soul Calibur 2 - by aurikan - 11-03-2003, 03:56 AM
Soul Calibur 2 - by JustAGuy - 11-03-2003, 05:14 AM
Soul Calibur 2 - by Artega - 11-06-2003, 03:25 AM
Soul Calibur 2 - by aurikan - 11-06-2003, 11:44 PM
Soul Calibur 2 - by Artega - 11-07-2003, 02:31 AM
Soul Calibur 2 - by Kryn - 11-07-2003, 03:48 AM
Soul Calibur 2 - by Artega - 11-07-2003, 04:34 AM
Soul Calibur 2 - by diegoforlan - 11-09-2003, 02:10 PM
Soul Calibur 2 - by Rinnhart - 11-10-2003, 04:20 AM

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