10-23-2003, 08:00 AM
LiquidDamage,Oct 23 2003, 05:08 AM Wrote:4) Balrog - thats right. Balrog. He sucked in the other two games, but now he is quite the opponent.Lousy in SFII & T, Good in Super, excellent in Alpha 3. Seriously. Balrog is much faster than he's ever been. You can string dash punches/uppers together with ease, his turn punch is quicker charging (Though you still have to charge for ridiculously long amounts of time in order to really strip energy). And he's just... Brilliant. I play him regulary in Super and Alpha, and he's easily capable of surprising someone who is more familiar with his earlier incarnations.
And they've never fixed his main problem. Same applies for Birdie with his Bull Horn. You can charge his Turn Punch in the time between rounds/fights. Beat an opponent, and as they're bouncing off the ground hold down the punch buttons. Never skip any of the "betweeners" (Score tally, win quote, next fighter etc.) and you should be fully charged by the time the next round starts. This is even more obvious in Alpha 3 where the time between rounds (From victory pose to Fight!) is ridiculously long.
When in mortal danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.
BattleTag: Schrau#2386
When beset by doubt,
Run in little circles,
Wave your arms and shout.
BattleTag: Schrau#2386