v1.10beta 100+ immunities acting as psuedo absorb:
#10
At least in older versions, pre 1.10, at least for MDR (and DR), wthere was actually a minimum damage to which those effects (MDR and DR) could reduce the damage. It was set to 0 for all damage types (it was per damage type). I don't recall if it factored in resistance or not but can perhpas check if I have the notes still somewhere.
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v1.10beta 100+ immunities acting as psuedo absorb: - by Jarulf - 10-05-2003, 07:44 AM

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