09-25-2003, 12:39 AM
Zath,Sep 25 2003, 12:24 AM Wrote:The defense bonus for Cloak of Shadows starts at +10%, then an additional +3% per skill level thereafter without a hard cap. Paladins and Barbarians will remain the only characters that can obtain 20k defense by themselves, but Assassins can still hit the 10k mark with Cloak of Shadows and a Defiance merc.Actually, since Assassins specializing in Dragon Talon and Blade Fury are somewhat weapon choice insensitive, using (possibly a cube elited) Ribcracker makes some sense. At +100% DR this outstrips even 20 points into Cloak of Shadows, assuming that it also is applied as an item, not skill, step boost, and thus multiplies with a Defiance Merc.
Still, though it is a problem, I kind of like the fact that the Assassin has trouble being as (physically) sturdy as the other melee classes (and I don't think the CoS improvement is either unwelcome or comes close to making up for that). The hidden boost of - phys damage% with Fade suggests both Fade and CoS were tweaked, as you suggest, by design, to try to boost the survivability of a the melee Assassin a bit.
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"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits