09-06-2003, 10:02 PM
Quote:damage base for A1 attack physical 40 to 104
i've checked damages and re-checked, they do way more than that.
what it comes down to is in 1.10 all missiles get 100% of the monsters weapon/melee damage added to them. that is, after the melee damage has gotten all the champ/aura/enchantments to it.
otherwise i'd like to hear how you explain taking 500 damage from devourer of souls minion in hell with no conviction aura in sight. if you check the amount of frames for their inferno attack it's only 20, so that's 2500 damage per second with resistance counted.
also, haven't you noticed that you can chilled/poisoned by charged bolts from LEB's now? same with inferno, a hell venom lord's inferno can hit with poison.