08-26-2003, 10:56 PM
Quote:With this thing the blow that smashes the barrel also kills the skeleton half the time, a really neat effect I'd never seen before. I tried a non-magical hammer and didn't get the same effect so I don't know if it's just the 1-50 dam or a special effect of the SC but it's fun.
It's Schaefer's Lightning damage. The lightning attack is applied as a separate, one-tile attack. When barrel-bashing, the lightning attack intercepts the emerging skeleton and *bzzt!*
Quote:Torn Flesh of Souls, for instance. What is that graphic supposed to be?
TFoS is what it's supposed to be.
Quote:The Gotterdammerung and the Constricting Ring are like opposite ends of a weirdness spectrum; either no resists with ludicrously strong other powers or max resists but it saps the life out of you! So, any nominations for weirdest unique?
Ill-conceived uniques
Karik's Ring (Hellfire): -30 Magic, +60 Vitality
Obviously built for the Barbarian, but he absolutely can't use it unless he's wearing +30 Magic! (Items that would turn a stat negative will turn red if you try to equip them.) What Barb wants to waste enchantment slots on +Magic just to use this ring? Granted he could use +All to accomplish that, but it's really not worth the hassle.
Amulet of Warding (Hellfire): -100 Life, +40% Resist All
A perfect Obsidian Amulet does the same thing without the loss of life. Who'd use it anyway? Young Mages, Rogues, Bards, and Monks don't have the life to spare. Warriors and Barbarians might do alright, but -100 life for characters who get hit all the time? That sucks.
Acolyte's Amulet (Hellfire): 50% base mana moved to life
Who benefits from extra life? Warriors and Barbarians, mostly.
Who doesn't have mana to spare? ...warriors and barbarians, mostly.
This is useful to...?
The Defender: 5 AC, +5 Vit, -5% ToHit
You'll need that extra AC/Vit cushioning to survive the extra hits you'll take on account of your extra whiffing.
Hammer of Jholm: indestructible
It's so crappy it deserves to be smashed to pieces... but you can't.
The Celestial (Anything): no strength requirement (etc.)
...because these fantastic weapons are so hard to use anyway, Blizz thought they'd make it easier on you. Lucky dog.
[o: *LEMMING* :o]