Optimizing Skill- and Synergy-Levels
#24
You are mistaken.

Except for Gargoyle Traps (1,000 cold resistance in hell) and Frozen Abyss (210 in hell), all cold immunes are in the range of 100-200. And none of these are affected by cold mastery.

I had modded zombies in normal difficulty to have exactly 100 cold resist and couldn't hurt them with a 20/20 frozen orb. IIRC, Ruvanal did a similar test with slvl 99 cold mastery with the same result. Surely that indicates there's some sort of problem with piercing immunities.
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Messages In This Thread
Optimizing Skill- and Synergy-Levels - by Brista - 07-30-2003, 04:19 PM
Optimizing Skill- and Synergy-Levels - by Raziel - 07-31-2003, 05:24 PM
Optimizing Skill- and Synergy-Levels - by Quillan - 07-31-2003, 05:34 PM
Optimizing Skill- and Synergy-Levels - by Brista - 07-31-2003, 07:55 PM
Optimizing Skill- and Synergy-Levels - by Dagni - 07-31-2003, 10:00 PM
Optimizing Skill- and Synergy-Levels - by lemekim - 08-01-2003, 04:34 AM
Optimizing Skill- and Synergy-Levels - by lemekim - 08-01-2003, 02:41 PM
Optimizing Skill- and Synergy-Levels - by Olon97 - 08-01-2003, 04:38 PM
Optimizing Skill- and Synergy-Levels - by adeyke - 08-19-2003, 02:57 PM
Optimizing Skill- and Synergy-Levels - by lemekim - 08-19-2003, 03:46 PM
Optimizing Skill- and Synergy-Levels - by adeyke - 08-19-2003, 03:55 PM
Optimizing Skill- and Synergy-Levels - by Quillan - 08-19-2003, 04:31 PM
Optimizing Skill- and Synergy-Levels - by Pren - 09-11-2003, 07:38 AM

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