08-11-2003, 02:26 AM
Mana shield bug: you evade stunning when your max HP (I believe) is less than the total damage you receive. The game checks your current\max HP versus what you were hit with. Without mana shield the game kills you instantly, and so the game doesn't do the stun routine. But with mana shield the game has already done the "dead" check and checks for mana shield right afterwards. So you die (avoiding stun) but aren't actually dead because of mana shield. Basically if the programmers had put the mana shield check at the beginning of the routine instead of the end of the routine, it would never have occurred.
I thought this was fixed in version 1.05 or 1.07, but I could be totally wrong since it has been a long time and I never exploited the bug anyway.
Selby
I thought this was fixed in version 1.05 or 1.07, but I could be totally wrong since it has been a long time and I never exploited the bug anyway.
Selby