Hi,
What is the most powerful weapon you have found?
That question has no answer. It all depends on the definition of "powerful". A weapon that can do lots of damage may be useless because the character wielding it can't hit squat. Or it may be useless because the character doesn't have enough resists to keep from staying in perpetual stun-lock from magic attacks. Or it might be useless because the character doesn't have enough armor class to avoid being hit all the time and doesn't have the dexterity to block. And, finally (although others might add more insights), a weapon may do lots of damage and be so slow as to be useless because anything you try to hit with it just walks away. So, "most powerful weapon" is a meaningless phrase. And that's just for a warrior -- add the rogue and mage into the equation and it becomes even less meaningful.
Now, given that a warrior does plenty of damage bare handed, but lacks the ability to hit most mobs, the first thing one usually looks for in a weapon is ToHit% adders. Because of the way things worked out (some claim intentionally, I claim through sloppiness), the King's prefix is way low level compared to the others in its series. So a King's Sword of anything is almost a given for top end equipment. Since the two handed weapons do very little additional damage compared to the one handed weapons, giving up a shield is not worth it. That's giving up two slots for magic enhancements and giving up blocking. And a blunt is not that good since it does half damage against animals (which includes Lava Maws). So any one handed sword (from dagger to bastard) with a King's prefix is good. For suffix, there are some trade offs. Speed and Haste are nice since they increases the damage per unit time and increases the ability to keep enemies in stun lock. Because Speed is as fast as Haste and is cheaper to repair, some people prefer Speed, though the actual difference is minor in a game where you end up throwing money away. Some people like Bat or Vampires for the mana stealing abilities which allow extended telekill. Others like Leech and Blood for the life stealing, but really pots are more than adequate for that.
What for sure is not desired by many is a two handed sword that doesn't add anything useful.
And, anyone who is using a sword to do damage with a mage is either an expert player building a Muscle Mage or clueless. But an expert player wouldn't post about a crap sword.
--Pete
What is the most powerful weapon you have found?
That question has no answer. It all depends on the definition of "powerful". A weapon that can do lots of damage may be useless because the character wielding it can't hit squat. Or it may be useless because the character doesn't have enough resists to keep from staying in perpetual stun-lock from magic attacks. Or it might be useless because the character doesn't have enough armor class to avoid being hit all the time and doesn't have the dexterity to block. And, finally (although others might add more insights), a weapon may do lots of damage and be so slow as to be useless because anything you try to hit with it just walks away. So, "most powerful weapon" is a meaningless phrase. And that's just for a warrior -- add the rogue and mage into the equation and it becomes even less meaningful.
Now, given that a warrior does plenty of damage bare handed, but lacks the ability to hit most mobs, the first thing one usually looks for in a weapon is ToHit% adders. Because of the way things worked out (some claim intentionally, I claim through sloppiness), the King's prefix is way low level compared to the others in its series. So a King's Sword of anything is almost a given for top end equipment. Since the two handed weapons do very little additional damage compared to the one handed weapons, giving up a shield is not worth it. That's giving up two slots for magic enhancements and giving up blocking. And a blunt is not that good since it does half damage against animals (which includes Lava Maws). So any one handed sword (from dagger to bastard) with a King's prefix is good. For suffix, there are some trade offs. Speed and Haste are nice since they increases the damage per unit time and increases the ability to keep enemies in stun lock. Because Speed is as fast as Haste and is cheaper to repair, some people prefer Speed, though the actual difference is minor in a game where you end up throwing money away. Some people like Bat or Vampires for the mana stealing abilities which allow extended telekill. Others like Leech and Blood for the life stealing, but really pots are more than adequate for that.
What for sure is not desired by many is a two handed sword that doesn't add anything useful.
And, anyone who is using a sword to do damage with a mage is either an expert player building a Muscle Mage or clueless. But an expert player wouldn't post about a crap sword.
--Pete
How big was the aquarium in Noah's ark?