08-09-2003, 08:13 AM
(This post was last modified: 08-09-2003, 08:14 AM by Archon_Wing.)
The main problem with monsters having weaknesses is that elemental damage is way too common.
On resist fire, lighting, and cold, I think they should just increase max resists, and have much greater resists than salvation would provide. And having excess resist isn't useless. Conviction enchanced monsters are bad ;)
That, or just take those three auras out of the game. -_-
On resist fire, lighting, and cold, I think they should just increase max resists, and have much greater resists than salvation would provide. And having excess resist isn't useless. Conviction enchanced monsters are bad ;)
That, or just take those three auras out of the game. -_-
With great power comes the great need to blame other people.
Guild Wars 2: (ArchonWing.9480)
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Guild Wars 2: (ArchonWing.9480)
Battle.net (ArchonWing.1480)