Forever egg bug
#5
Heiho,

I myself never experienced that _nothing_ can destroy them, but I won't negotiate it :-)

To speak in broader terms and describe why I mostly think it is a problem between game engine and graphics output, there are even worse cases. Sometimes I can't pass a bridge in the act3 jungle maps and _no_ corpse is lying on it (but I still have killed a lot just before, just on the bridge no smeary reminders of formerly monsters lay around).
Most annoying of all is the small entry between Frigid Highland and Arreat Plateau in Act5, where I can quite often not pass. Thus bad, because there is no second way, as it is most time in Maggot Lair or Act3 jungles.

Playing with some friends most of the times, they can pass the ways, so it is not a MP desync problem.
Fortunately then the solution is near, one of them sets a tp behind the somehow barricaded way and I just nick through a tp of my own and take theirs then. But when playing alone, there is simply no chance to pass and I have to make a new game - of course with all the monsters alive again ... good for exp, but bad for my temper ;-)
so long ...
librarian

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current status: re-thinking about HoB
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Messages In This Thread
Forever egg bug - by Teiur_Embisque - 08-08-2003, 12:44 AM
Forever egg bug - by Brista - 08-08-2003, 03:50 AM
Forever egg bug - by librarian - 08-08-2003, 09:27 AM
Forever egg bug - by Baajikiil - 08-08-2003, 10:25 AM
Forever egg bug - by librarian - 08-08-2003, 12:31 PM
Forever egg bug - by Baajikiil - 08-08-2003, 02:24 PM
Forever egg bug - by protoshoggoth - 08-10-2003, 04:27 AM
Forever egg bug - by cheezz - 08-10-2003, 10:12 AM
Forever egg bug - by kier - 08-10-2003, 05:09 PM

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