08-06-2003, 02:43 PM
There's different kinds of skill based DR now. Taunt, Battle Cry, and Decrep affect the monsters outgoing damage. Fade affects the damage you receive. A subtle difference, but very important when determining where they apply with respect to other modifiers.
I tried to modify Fade to give extremely high % resists and it was capped at 50%. I haven't tested Fade with %DR gear, but I'd wager the combination of the two will be capped at 50%.
I tried to modify Fade to give extremely high % resists and it was capped at 50%. I haven't tested Fade with %DR gear, but I'd wager the combination of the two will be capped at 50%.