08-04-2003, 11:34 AM
Quote:stacked additively. So did all my trials of Taunt or BC alone (under the first 4 unmodified skills setups), so I didn't bother listing them. I'm not sure what happened at the higher % levels, maybe a cap at 90% or something in 1.10? Some more data points might fill this out.
This type of damage reduce stacks very nicely with - straight damage gear, since it gets applied first (unlike shaftstops -%). With one of the 100% setups above and -14 damage reduced, I stood in the middle of all the Prowling Undead outside Pindles garden in hell. There would be the occasional hit for 1 or 2 life, but otherwise nothing.
Call to Arms, a 4 socket weapon runeword v1.10, grants Battle Cry at roughly 40% DR. If the cap is 90% and if this stacks with Decrepify at 50% (I assume Decrepify is still a better version of Weaken) then presumably there are good/attainable melee-defang builds for Necros (as Call to Arms uses runs within Hell Hellforge reward range) which would, incidentally, be very party friendly (just tell everyone to have umpteen points of -damage).
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"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits