JG and uniques' probabilities
#1
Greetings, Lurkers:

Some time ago, I tried to calculate the probability of finding gold prefixed jewlery in D1, but at some point, the calculations required for it got so COMPLEX that I had to abandon my idea.

Since then, I've felt curious about those unique items' probabilities tables at the JG, about HOW did Jarulf made them.

Did he, for every unique item in the game, for every level, for every normal monster, etc... applied and then calculated the rules for item generation in his own guide (I've tried some of this myself and if he did so, it is an INMENSE work), or... as he (she?) has good programming skills (I guess), he did a program that would introduce maaany seeds in the D1 program's level generator and then tell him later where (dlvl) the uniques had been generated first (or more often). I'm just curious.

TIA
"La espada de la divina justicia no hiere prematura ni tardíamente, aunque una u otra cosa parezca a los que la deseen o la temen".

Dante Alighieri
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Messages In This Thread
JG and uniques' probabilities - by Sr.Juez - 08-03-2003, 09:00 AM
JG and uniques' probabilities - by sojourn - 08-03-2003, 09:08 AM
JG and uniques' probabilities - by Jarulf - 08-03-2003, 02:42 PM
JG and uniques' probabilities - by Sr.Juez - 08-04-2003, 04:29 PM
JG and uniques' probabilities - by Yogi_Baar - 08-04-2003, 05:55 PM
JG and uniques' probabilities - by Jarulf - 08-04-2003, 07:45 PM

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