Optimizing Skill- and Synergy-Levels
#18
TabithaWolf,Jul 31 2003, 11:45 PM Wrote:Also, you might want to do a check for certain skills who's prereq is also a synergy.  If a skill has say 4 prereqs and 2 of those prereqs are synergies to that skill, the synergy skill level must be at least 2.  That's assuming you aren't automatically calculating those.
Just to point out, sometimes you might have a skill from an item, and in that case it will not have/need any prerequisites. So technically, it is possible to have, say, level 6 Fireball, level 3 Mastery and nothing into synergies.

So a checkbox enabling/disabling this feature (as Mad Scientist suggested himself) would be the way to go I think.


The +skill boxes look great =) I just thought of something else - currently the % fire/coldghtning skill damage increase items stack with mastery. Is it possible to add a dropbox (or perhaps input field) so that you could see your damage and skill plan with such items? They will most certainly affect the choice of where to put your skillpoints.
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Messages In This Thread
Optimizing Skill- and Synergy-Levels - by Brista - 07-30-2003, 04:19 PM
Optimizing Skill- and Synergy-Levels - by Raziel - 07-31-2003, 05:24 PM
Optimizing Skill- and Synergy-Levels - by Quillan - 07-31-2003, 05:34 PM
Optimizing Skill- and Synergy-Levels - by Brista - 07-31-2003, 07:55 PM
Optimizing Skill- and Synergy-Levels - by Dagni - 07-31-2003, 10:00 PM
Optimizing Skill- and Synergy-Levels - by lemekim - 08-01-2003, 04:34 AM
Optimizing Skill- and Synergy-Levels - by lemekim - 08-01-2003, 02:41 PM
Optimizing Skill- and Synergy-Levels - by Olon97 - 08-01-2003, 04:38 PM
Optimizing Skill- and Synergy-Levels - by adeyke - 08-19-2003, 02:57 PM
Optimizing Skill- and Synergy-Levels - by lemekim - 08-19-2003, 03:46 PM
Optimizing Skill- and Synergy-Levels - by adeyke - 08-19-2003, 03:55 PM
Optimizing Skill- and Synergy-Levels - by Quillan - 08-19-2003, 04:31 PM
Optimizing Skill- and Synergy-Levels - by Pren - 09-11-2003, 07:38 AM

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