04-24-2023, 04:15 AM
The data for each monster type certainly does not contain such a value.
Without access to Jarulf's notes on how the specific algorithm for determining when the durability is lost (it's definitely NOT once every 30 hits), my guess is that the RNG uses the monster's unique ID as a seed, and since the monster will always have the exact same ID each time the game is loaded from a save, you will always get the same result from a specific monster. irregardless of when you kill it.
Without access to Jarulf's notes on how the specific algorithm for determining when the durability is lost (it's definitely NOT once every 30 hits), my guess is that the RNG uses the monster's unique ID as a seed, and since the monster will always have the exact same ID each time the game is loaded from a save, you will always get the same result from a specific monster. irregardless of when you kill it.
"What contemptible scoundrel stole the cork from my lunch?"
-W.C. Fields
-W.C. Fields