Hi!
This sounds like a very interesting project. Do you have a GitHub repository with some initial work?
You probably know about freeablo already (a reimplementation of the Diablo 1 engine in C++). Some work has been done to analyze the Diablo 1 file formats (CEL, CL2, etc) at blizzconv (in Go) and diablo-file-formats (in Node.js).
If you know of any other projects which aim to provide insight into how the original Diablo 1 engine works, please let me know.
Looking forward to hearing back from you.
Cheers /u
P.S. if you are not yet a member, consider joining the Kanduras network, which is specifically dedicated to Diablo 1.
This sounds like a very interesting project. Do you have a GitHub repository with some initial work?
You probably know about freeablo already (a reimplementation of the Diablo 1 engine in C++). Some work has been done to analyze the Diablo 1 file formats (CEL, CL2, etc) at blizzconv (in Go) and diablo-file-formats (in Node.js).
If you know of any other projects which aim to provide insight into how the original Diablo 1 engine works, please let me know.
Looking forward to hearing back from you.
Cheers /u
P.S. if you are not yet a member, consider joining the Kanduras network, which is specifically dedicated to Diablo 1.